I was able to use the Theta V live feed (via usb) in Unity(5.6.4) on Windows 10 (version 1703) without much an issue using the materials provided in the Mac OSX thread, with only stylistic differences within the code. Are people still having issues with this?
The only problem I’m having now is with the feed from the Theta V being mirrored. I don’t know much about blender, but I’m using the sphere Craig provided in the first post. I’ve tried several methods(mostly in Unity) to flip the feed with no success, if anybody has any ideas on how to fix that please let me know.