Swift Library for Open Spherical Camera API


I have not used this library, but I know that good libraries can make a big difference in how easy (or not) it is to build something.

If you’re developing in iOS, this covers multiple OSC versions, and clearly distinguishes between Level 1 (Theta v2.0) Method and Level 2 (Theta v2.1) Method. Even better, it includes a sample iOS app (requires Swift 3.0+ and Xcode 8.0+).

If anyone tries this out, please let me know. I’d like to hear any opinions.


I am using this library to show live preview of theta camera. It’s really good library, but with the scenekit
It’s really slow. I am not getting why this slow?