Swift Library for Open Spherical Camera API

FYI, I edited my previous comment. I simplified the function again

  • only check frames once the buffer is at least 70,000 bytes, since my camera gives me frames that are 79,000
  • removed unused variables, unneeded ‘repeat loop’, unneeded catch block
  • use bool variables to as flags to identify a valid frame
  • added comments to the code
  • left commented code that lets you check your fps
  • FYI my camera gives me about 30 frames per second, and each frame is 79k bytes
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