Using RICOH THETA Live View With Unity

If anyone has this working, can they post a step by step walkthrough with more detail?

I can use the THETA for live streaming, but I’m not sure what to do next.

I’m using the ThetaSphere Scene in Unity. I’m assuming that the video stream is put onto a sphere with the camera inside of the sphere and then additional assets are put onto a plane inside of the sphere. Basically, something like the picture below, but with streaming video, not a still image.

Does anyone have an example of what to do with the 360 video stream once it’s in Unity?