First of all thank you for your quick response.
It probably will work, I have tested with the THETA app and I can get the live preview, but when I try to access it through the API v2.1 using either Unity3D or Talend the web request times out. I don’t know how the THETA app implements the live preview, I tried using a solution that has been posted here https://community.theta360.guide/t/theta-s-wifi-streaming-with-unity/262/25 but the behavior is exactly the same… The Unity Editor just hangs.
In regards to keigom’s code, my program hangs on this line Stream stream = request.GetResponse ().GetResponseStream ();
(Line 38 of ThetaVWifiApModeStreaming.cs). Basically I don’t receive the response from the web request, it doesn’t reach the point where the stream opens. In comparison to the code you posted, I believe it would hang on the line var response = await request.close();
. I’m not quite sure what language that is in, I’ll try to figure out how I can run the code you posted to test it.