I am using Unity and the Ricoh tutorial with the Mothra sphere to provide 360 vision for my teleoperation project. While I get real-time and high FPS results with the FullHD driver, I get sub-par results with the 4K. I have upgraded the camera’s firmware to the latest and I am using Unity 2018.3.9f1. I benchmarked the results using AVPRO Live Camera Free trial:
I would really love to use the 4K if possible, so any help is welcome
Multiple people on this forum had the exact same problem you are having. However, I was not able to replicate the problem. I do not recall a solution posted. Is it possible to run a test on a different system so that we can try and isolate the problem?
See the post below from @FirepadCN using cpu i7,gpu 970.
You could also try to DM @Tsikinator and @FirepadCN and ask them if they solved the problem.
FYI, the Mac version of Unity doesn’t need the driver.
I wasn’t getting 30fps all the time. The fps would vary based on CPU load.
You may be able to contact the people at TwinCamGo to ask about their experience. They are using a relay to get the video to Unity. In their setup, the camera is not plugged into the same computer that is controlling the headset signal.
For your Windows setup, the driver from RICOH may not be working properly on your system. As you tried it on 4 systems, the problem could be related to either the Japanese version of Windows 10 or the Japanese version of Unity. Occasionally, some string in a program causes problems.
We have not been able to identify the source of the problem.