No we use the Theta and DSLR’s with Fisheyes to make 360 bracketed pano’s. The reason we need bracketing is the HDR is not the ordinary photo HDR that you view on a daily basis. We combined the brackets together to make a high res 16 or 32 bit float HDR or lightprobe that keeps all the light information from the brightest brights to the darkest darks. Having this we take it into a 3D program such as Maya or Modo and actually use it to get the lighting generated to light the CG object in the scene. With good bracketed HDR’s we can get a CG object lit to 90% then only have to finesse the last 10%. Saves lots of time when do this, and also produces a much nicer looking object as the lighting matches and the reflection of the room show up too.
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