THETA S WiFi Streaming with Unity

Thanks a lot! I will check it out!


Have you tried out this demo in THETA V client mode?
Unlike AP mode, client mode is not successful because it requires digest authentication.

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This is good info, thanks for posting. Did you get it working in AP mode first? Did it work for you?

Hi jcasman,

Yes, I tried AP mode, and it worked.

As codetricity shows an example of implementation in python, I think that it is probably possible even with Unity C#.

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Great, thanks for adding this.


I modified the project to correspond to AP mode and Client mode of Theta V.

I haven’t tried it yet, but I think it will also work with Theta Z1.

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